Both fixed and rotary wing platforms are supported. Weapon loadouts can be configured for any scenario.
Terminal Ballistics are modeled both visually and functionally to accurately reflect real-world effects.
Contains a specifically designed flight dynamics model. This model makes control of an aircraft a simple process and removes the requirement for a qualified pilot to be involved in training. It also ensures that aircraft look and behave realistically in the Battlespace.
VBS2Strike is completely integrated into the VBS2 AAR system. Bookmarks can be dynamically added and all aircraft paths and projectile effects are captured and replayed. In addition, terrain and ballistics analysis tools are included.
The pod view supported by VBS2Strike allows the instructor to zoom and lock onto targets while conducting the talk on with the trainee. Aircraft attack profiles can be altered based on the locked pod target.
VBS2Strike facilitates easy control of an aircraft through a waypoint path which is automatically generated and maintained based on the content of a 9 line transmission. This path can be modified in real time, and the instructor can seamlessly swap in and out of the aircraft HUD view. The system is designed to allow a single instructor to operate several aircraft concurrently.
Cannon [20mm, 25mm, 30mm, 40mm]
2.75” Unguided rocket
Hellfire Missile [Type N, Type K or P, Type M]
5” Unguided rocket
AGM-65E or F
CBU (cluster bombs)