Button Panel
On the right of the interface is the button panel which provides a number of buttons which can be clicked at any time. These are divided into three categories: Commands, Execute, and Reports. Each of the buttons is described below.
- Check Fire. This button can be toggled on or off. When the button is on, the observer has instructed the guns not to fire until the button is toggled off again.
- Cease Loading. This button can be toggled on or off. When the button is on, the observer has instructed the guns not to load until the button is toggled off again.
- Empty Guns. This button can be clicked to instruct the guns to fire any rounds currently loaded, but not to load any further rounds. If this command is given during a multiple round FFE, any rounds not yet loaded will be cancelled.
- Fire. Instructs the guns to fire in the case that At My Command is in force.
- Repeat. Instructs the guns to refire the last fired serial.
- Splash. The splash radio command is sent from the guns to the observer five seconds before the first round of serial impacts.
- Max Vertex Height. The value of max altitude from sea level the rounds will travel is transmitted.
- Ballistic Impact Point. The impact location of the rounds is transmitted.
- Gun To Target Line. The value of angle to the GT line from North in mils is transmitted.
- Probable Error. The probable error value of the fall of shot is transmitted.
- Probable Error For Range. The probable error value of the fall of shot in meters is transmitted.