VBS3Fires, is a professional Call-For-Fire training application which combines the flexibility and stunning visuals of VBS3 with a highly sophisticated Call-For-Fire training and simulation system. VBS3Fires is suitable for a wide range of uses; from training general officers in the All-Arms Call-For-Fire through to practicing experienced forward observers, or simply simulating AI-driven indirect fire in support of VBS3 exercises.
The system allows offensive support specialists to construct a Call-For-Fire which is then processed and actioned within VBS3. The system simulates exterior and terminal ballistics to high levels of detail and supports a wide array of munitions, fuse types and firing platforms. As VBS3Fires is built upon VBS3, all of VBS3’s standard features are included, including ‘After Action Review’ and the ‘Real Time Editor’.
VBS3Fires is a Java based separate application to VBS3. Using VBSFusion C++ API, VBS3Fires communicates to VBS3 directing AI units, ballistic trajectories, user interface messages, and many other elements. There are many advantages to having the VBS3Fires as a separate application.