Versatile advanced CDE/BDA replication
FiresFST Pro enables the rapid placement, adjustment, relocation and adaptation of human and vehicular urban clutter including full control over entity count and types, crowd demographics, geographic footprint, group ratios, speed of movement, and even ordered or chaotic behaviour to reflect various societal groups. A fully integrated and easy to use interface with minimal training overheads enables a rapid “plug and play” approach to integrating human crowds and vehicle movement into your training scenario. Learn in under one hour, then add crowd/vehicle instances in under fifteen seconds each.
Full Control over Human and Vehicular Movement
A high entity count enables complex urban clutter to realistically camouflage enemy movements and actions as they attempt to remain below detection thresholds. FiresFST Pro enables the facilitator to create, in just a few seconds, points of attraction, avoidance or fleeing linked to a geographic location, a static avatar, or moving entity to reflect prescribed training serials, or as an immediate response to an action by the trainee.
Seamless Integration with VBS3
FiresFST Pro blends seamlessly with VBS3 and can be used on any VBS3 terrain with scenarios created using the VBS3 Offline Mission Editor. Adding supporting Call-for-Fire, Close Air Support and CDE/BDA pattern of life features to any VBS3 scenario is an easy and quick process. All workflow commands and real-time editor options are fully incorporated within VBS3, making for a truly seamless integration for the user. The human and vehicular pattern of life instances also utilize the extensive VBS3 avatar library enabling virtually any theatre of operation to be replicated with exceptional realism.
FiresFST Pro fully augments the VBS3 After Action Review (AAR) system, enabling a single AAR for all VBS3 training instances. In addition to viewing all standard VBS3 manoeuvre movements and engagements, the FiresFST Pro AAR records data on aircraft paths, projectile paths, radio transmissions, Fire Support Co-ordination Measure violations, and terminal effects. Analysis tools for terrain and ballistics are also included.
Smart Device Live Streaming
FiresFST Pro enables live streaming to any smart device and this low latency capability can be utilized in a minimal cost “Bring your Own Device” method to simulate a Rover 5 ISR feed. It can also be employed to enable a “single trainee, multiple learner” environment whereby trainees observe others training instances allowing them to learn from their successes and failures. The supported codecs are: MJPEG,MPEG1, MPEG2, MPEG4 and H264.
All feeds are fully recordable supporting after action review analysis. The recorded video can be viewed using any player which is compatible with MPEG2, MPEG4 or H264 encoding and avi or mp4 container types.
FiresFST Pro provides the ability to take Single and Continuous snapshots which also can be configured for time intervals, Duration and FPS.
Detailed Platform and Ballistic Models
FiresFST Pro not only delivers an extensive library of platforms and ordnance with correct technical replication, but it also enables user editing of parameters that can then be saved as a stand-alone file. This delivers numerous benefits including experimentation of prototype platforms and munitions, amendment of baseline technical platforms using classified technical information held at SECRET and TOP SECRET levels, and rapidly updating platform technical upgrades in the synthetic environment.
Flexible, Scalable CFF and CAS Capability
FiresFST Pro delivers a single software solution that can be applied across multiple configurations including, but not limited to:
- A single self-paced trainee on a laptop
- Formal Training Schools using HD / 4K projectors
- Collective Training and Mission Rehearsals in Sim Centres
- Seamless integration with relevant hardware
- Supports deployable “in-theatre” systems
- Collective virtual training such as the Meggitt FATS 100e
- Joint Forces Support ECS accredited JTAC dome simulators
Combining the ground-based and air-based fire simulation into a single system provides unparalleled training in airspace coordination. The user can enter a wide range of standard NATO Fire Support Coordination Measures (FSCM) and immediately visualise them in 2D and 3D. When adding FSCMs, attributes such as opening and closing times, baseline and ceiling heights, shape and type can all be configured.
Facilitating Aircraft / JTAC talk-on
To assist with talk-on, FiresFST Pro provides a powerful aircraft POD view which can be controlled by the instructor. A simulated video downlink of the POD viewer is available to the JTAC also. The POD supports laser spot search, target locking, match IR sparkle, various IR modes (including variable IR noise levels) and optics slewing.
Wide range of aircraft behaviour and ordnance
FiresFST Pro supports running, diving, loft and pop-up attacks for fixed wing aircraft; stand-off, running and contour attacks for rotary wing aircraft; and orbiting behaviour for AC-130 aircraft. Relevant parameters can be configured for each of these attack types, providing a rich variety of tactically accurate aircraft behaviour. VBS3FiresFST Pro also uses a sophisticated artificial intelligence engine to fly all aircraft, removing the requirement to have a trained pilot “in the loop”. Aircraft can also be manually piloted if preferred.